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authorChad Versace <[email protected]>2013-01-16 19:49:40 -0800
committerChad Versace <[email protected]>2013-01-24 21:24:07 -0800
commiteac030e38e3cdd4ed4534516e3d3a50c8a372719 (patch)
tree29b81f500914cd9371e10625809f4286048b6a96 /src/glsl/builtin_compiler
parent1fafd008392d5240dc36d0c72978cef62e21b4b1 (diff)
mesa,glsl: Move round_to_even() from glsl to mesa/main (v2)
Move round_to_even's definition to mesa/main so that _mesa_float_to_half() can use it in order to eliminate rounding bias. In additon to moving the fuction definition, prefix its name with "_mesa", just as all other functions in mesa/main are prefixed. v2: Fix Android build. Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/glsl/builtin_compiler')
-rw-r--r--src/glsl/builtin_compiler/Makefile.am1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/builtin_compiler/Makefile.am b/src/glsl/builtin_compiler/Makefile.am
index 1a863b228df..976640822d8 100644
--- a/src/glsl/builtin_compiler/Makefile.am
+++ b/src/glsl/builtin_compiler/Makefile.am
@@ -55,6 +55,7 @@ libglslcore_la_SOURCES = \
builtin_compiler_SOURCES = \
$(top_srcdir)/src/mesa/main/hash_table.c \
+ $(top_srcdir)/src/mesa/main/imports.c \
$(top_srcdir)/src/mesa/program/prog_hash_table.c\
$(top_srcdir)/src/mesa/program/symbol_table.c \
$(BUILTIN_COMPILER_CXX_FILES) \