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authorThierry Reding <[email protected]>2012-10-19 14:03:01 +0200
committerKenneth Graunke <[email protected]>2012-11-01 18:18:21 -0700
commit9948a33653088c2b9409f12924857643989657a5 (patch)
tree3b81d0caf60245caaa27cbbfd4edbb1518a82cbb /src/glsl/builtin_compiler/builtin_stubs.cpp
parent8d3fb1be6bd61e59fa241d6422419119956b7d90 (diff)
build: Don't cross-compile GLSL builtin compiler
The builtin_compiler binary is used during the build process to generate code for the builtin GLSL functions. Since this binary needs to be run on the build host, it must not be cross-compiled. This patch fixes the build system to compile a second version of the source files and the builtin_compiler binary itself for the build system. It does so by defining the CC_FOR_BUILD and CXX_FOR_BUILD variables, which are searched for by the configure script and point to the location of native C and C++ compilers. In order for this to work properly, builtin_function.cpp is removed from BUILT_SOURCES, otherwise the build system would try to generate it before having had a chance to descend into the builtin_compiler subdirectory. With the builtin_compiler and glsl_compiler now being generated at different stages, the build instructions for glsl_compiler can be simplified a bit. Signed-off-by: Thierry Reding <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/builtin_compiler/builtin_stubs.cpp')
-rw-r--r--src/glsl/builtin_compiler/builtin_stubs.cpp39
1 files changed, 39 insertions, 0 deletions
diff --git a/src/glsl/builtin_compiler/builtin_stubs.cpp b/src/glsl/builtin_compiler/builtin_stubs.cpp
new file mode 100644
index 00000000000..dfa5d324e7f
--- /dev/null
+++ b/src/glsl/builtin_compiler/builtin_stubs.cpp
@@ -0,0 +1,39 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include "glsl_parser_extras.h"
+
+/* A dummy file. When compiling prototypes, we don't care about builtins.
+ * We really don't want to half-compile builtin_functions.cpp and fail, though.
+ */
+void
+_mesa_glsl_release_functions(void)
+{
+}
+
+void
+_mesa_glsl_initialize_functions(_mesa_glsl_parse_state *state)
+{
+ (void) state;
+}