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authorPaul Berry <[email protected]>2013-09-24 14:30:29 -0700
committerPaul Berry <[email protected]>2013-10-09 16:49:26 -0700
commit22d3ef2df1f4fd6c4a0aaf17996fdcd9b70547cb (patch)
tree609e6c8706f024d684eb32b8de1e828a57dcefb6 /src/glsl/ast_to_hir.cpp
parent6f19e552af7ab078cfefbcaa1560bb921ddcaf07 (diff)
glsl: Make accessor functions for ir_variable::interface_type.
In a future patch, this will allow us to enforce invariants when the interface type is updated. Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/ast_to_hir.cpp')
-rw-r--r--src/glsl/ast_to_hir.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 275d7803648..c1e3c08a695 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -4725,7 +4725,7 @@ ast_interface_block::hir(exec_list *instructions,
var_mode);
}
- var->interface_type = block_type;
+ var->init_interface_type(block_type);
if (state->target == geometry_shader && var_mode == ir_var_shader_in)
handle_geometry_shader_input_decl(state, loc, var);
state->symbols->add_variable(var);
@@ -4741,7 +4741,7 @@ ast_interface_block::hir(exec_list *instructions,
new(state) ir_variable(fields[i].type,
ralloc_strdup(state, fields[i].name),
var_mode);
- var->interface_type = block_type;
+ var->init_interface_type(block_type);
/* Propagate the "binding" keyword into this UBO's fields;
* the UBO declaration itself doesn't get an ir_variable unless it