diff options
author | Paul Berry <[email protected]> | 2012-08-01 14:50:05 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2012-12-06 12:13:21 -0800 |
commit | e3ded7fe628d5a842f2fae0da355a4034cff27cf (patch) | |
tree | 9f844ea688b37f3a564609d9331fe6440960b471 /src/glsl/ast_to_hir.cpp | |
parent | 5d0fd3270f028cd93efa5301c998be034826a102 (diff) |
glsl: Make use of new _mesa_glsl_parse_state::is_version() function.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Carl Worth <[email protected]>
Diffstat (limited to 'src/glsl/ast_to_hir.cpp')
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 40 |
1 files changed, 22 insertions, 18 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index adada30509e..79e4be8dcf1 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -121,7 +121,7 @@ apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, /* This conversion was added in GLSL 1.20. If the compilation mode is * GLSL 1.10, the conversion is skipped. */ - if (state->language_version < 120) + if (!state->is_version(120, 0)) return false; /* From page 27 (page 33 of the PDF) of the GLSL 1.50 spec: @@ -1660,15 +1660,18 @@ ast_expression::hir(exec_list *instructions, array->type->element_type()->is_sampler() && const_index == NULL) { - if (state->language_version == 100) { - _mesa_glsl_warning(&loc, state, - "sampler arrays indexed with non-constant " - "expressions is optional in GLSL ES 1.00"); - } else if (state->language_version < 130) { - _mesa_glsl_warning(&loc, state, - "sampler arrays indexed with non-constant " - "expressions is forbidden in GLSL 1.30 and " - "later"); + if (!state->is_version(130, 100)) { + if (state->es_shader) { + _mesa_glsl_warning(&loc, state, + "sampler arrays indexed with non-constant " + "expressions is optional in %s", + state->get_version_string()); + } else { + _mesa_glsl_warning(&loc, state, + "sampler arrays indexed with non-constant " + "expressions will be forbidden in GLSL 1.30 and " + "later"); + } } else { _mesa_glsl_error(&loc, state, "sampler arrays indexed with non-constant " @@ -2288,7 +2291,7 @@ get_variable_being_redeclared(ir_variable *var, ast_declaration *decl, * * gl_Color * * gl_SecondaryColor */ - } else if (state->language_version >= 130 + } else if (state->is_version(130, 0) && (strcmp(var->name, "gl_FrontColor") == 0 || strcmp(var->name, "gl_BackColor") == 0 || strcmp(var->name, "gl_FrontSecondaryColor") == 0 @@ -2611,7 +2614,7 @@ ast_declarator_list::hir(exec_list *instructions, * This is relaxed in GLSL 1.30. It is also relaxed by any extension * that adds the 'layout' keyword. */ - if ((state->language_version < 130) + if (!state->is_version(130, 0) && !state->ARB_explicit_attrib_location_enable && !state->ARB_fragment_coord_conventions_enable) { if (this->type->qualifier.flags.q.out) { @@ -2712,7 +2715,7 @@ ast_declarator_list::hir(exec_list *instructions, break; case GLSL_TYPE_UINT: case GLSL_TYPE_INT: - if (state->language_version > 120) + if (state->is_version(120, 0)) break; /* FALLTHROUGH */ default: @@ -2741,7 +2744,7 @@ ast_declarator_list::hir(exec_list *instructions, * vector, then it must be qualified with the interpolation qualifier * flat." */ - if (state->language_version >= 130 + if (state->is_version(130, 0) && state->target == vertex_shader && state->current_function == NULL && var->type->is_integer() @@ -2761,7 +2764,7 @@ ast_declarator_list::hir(exec_list *instructions, * centroid in, out, or centroid out in a declaration. They do not apply * to the deprecated storage qualifiers varying or centroid varying." */ - if (state->language_version >= 130 + if (state->is_version(130, 0) && this->type->qualifier.has_interpolation() && this->type->qualifier.flags.q.varying) { @@ -2787,7 +2790,7 @@ ast_declarator_list::hir(exec_list *instructions, * shader (in) can be further qualified with one or more of these * interpolation qualifiers" */ - if (state->language_version >= 130 + if (state->is_version(130, 0) && this->type->qualifier.has_interpolation()) { const char *i = this->type->qualifier.interpolation_string(); @@ -2817,7 +2820,7 @@ ast_declarator_list::hir(exec_list *instructions, /* From section 4.3.4 of the GLSL 1.30 spec: * "It is an error to use centroid in in a vertex shader." */ - if (state->language_version >= 130 + if (state->is_version(130, 0) && this->type->qualifier.flags.q.centroid && this->type->qualifier.flags.q.in && state->target == vertex_shader) { @@ -3161,7 +3164,8 @@ ast_function::hir(exec_list *instructions, * * Note that this language does not appear in GLSL 1.10. */ - if ((state->current_function != NULL) && (state->language_version != 110)) { + if ((state->current_function != NULL) && + state->is_version(120, 100)) { YYLTYPE loc = this->get_location(); _mesa_glsl_error(&loc, state, "declaration of function `%s' not allowed within " |