diff options
author | Timothy Arceri <[email protected]> | 2014-06-24 07:43:05 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2015-10-15 20:36:01 +1100 |
commit | d337da81f28d6a5a65d0a09f9b1ddf905dc7c3aa (patch) | |
tree | c88782e43ef3cd3f43684f992b15d01faf175dee /src/glsl/ast_to_hir.cpp | |
parent | dea0af8f826ca9ad638a158fdaacb2a4436f11d7 (diff) |
glsl: dont allow gl_PerVertex to be redeclared as an array of arrays
V3: move patch after fixes to ast for AoA and add const to helper
as suggested by Ian
V2: move single dimensional array detection into a helper
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/ast_to_hir.cpp')
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 7b54eaf4390..db617cb41ac 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -6335,7 +6335,8 @@ ast_interface_block::hir(exec_list *instructions, _mesa_shader_stage_to_string(state->stage)); } if (this->instance_name == NULL || - strcmp(this->instance_name, "gl_in") != 0 || this->array_specifier == NULL) { + strcmp(this->instance_name, "gl_in") != 0 || this->array_specifier == NULL || + !this->array_specifier->is_single_dimension()) { _mesa_glsl_error(&loc, state, "gl_PerVertex input must be redeclared as " "gl_in[]"); |