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author | Timothy Arceri <t_arceri@yahoo.com.au> | 2015-06-10 18:35:08 +1000 |
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committer | Timothy Arceri <t_arceri@yahoo.com.au> | 2015-06-13 12:21:26 +1000 |
commit | faf7670ee86253cb7bf9422bf7937a0a63f4956f (patch) | |
tree | 3a0649de1ba82afcb92446fe6e1c95e85703ea8b /src/glsl/ast_to_hir.cpp | |
parent | 935f1f60da71df07aa45a3da92fa764a1830e0fb (diff) |
glsl: fix compile error message
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Diffstat (limited to 'src/glsl/ast_to_hir.cpp')
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index a7811af5d0f..a05efe00470 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -3686,7 +3686,7 @@ ast_declarator_list::hir(exec_list *instructions, if (check_type->is_record() || check_type->is_matrix()) _mesa_glsl_error(&loc, state, "fragment shader output " - "cannot have struct or array type"); + "cannot have struct or matrix type"); switch (check_type->base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: |