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authorBen Widawsky <[email protected]>2015-02-26 18:14:17 -0800
committerBen Widawsky <[email protected]>2015-03-27 21:04:37 -0700
commit9d32d358500733249d3c0264c7458c2e5a65f515 (patch)
tree307b89a9a688b800258cc9295ac2b1196ddf6b8a /src/glsl/ast_to_hir.cpp
parentb2424fb0304cf4afd363b35c1dab49fb7edddb08 (diff)
i965/skl: Disable partial resolve in VC
Recomendation [sic] is to set this field to 1 always. Programming it to default value of 0, may have -ve impact on performance for MSAA WLs. Another don't suck bit which needs to get set. The patch wasn't as well tested as I would have liked, primarily I don't have perf numbers for it, but it's getting to a point where it is in danger of being lost. v2: v1 was a mix of two patches. Since 0x7004 is masked, we only need to set it once at initialization and make sure the pma workaround doesn't set the mask bit (which it doesn't). Move LRI to init gpu state (Ken) Add a comment. Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
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