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authorFrancisco Jerez <[email protected]>2013-10-20 12:35:47 -0700
committerFrancisco Jerez <[email protected]>2013-10-29 12:40:55 -0700
commit26db3b933f7fbc81d6c2bead2a8b0479a3691424 (patch)
tree217193e3025d3946565e809793508ad797497279 /src/glsl/ast_to_hir.cpp
parent0bed1ab73bc8a673b4d7d590d9d39b76fd8bf797 (diff)
glsl: Add new atomic_uint built-in GLSL type.
v2: Fix GLSL version in which the type became available. Add contains_atomic() convenience method. Split off atomic counter comparison error checking to a separate patch that will handle all opaque types. Include new ir_variable fields for atomic types. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/ast_to_hir.cpp')
-rw-r--r--src/glsl/ast_to_hir.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 3cc44a07089..fa0d8c94ade 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -943,6 +943,7 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
case GLSL_TYPE_VOID:
case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_INTERFACE:
+ case GLSL_TYPE_ATOMIC_UINT:
/* I assume a comparison of a struct containing a sampler just
* ignores the sampler present in the type.
*/