aboutsummaryrefslogtreecommitdiffstats
path: root/src/glsl/ast_to_hir.cpp
diff options
context:
space:
mode:
authorIago Toral Quiroga <[email protected]>2015-06-05 09:11:53 +0200
committerSamuel Iglesias Gonsalvez <[email protected]>2015-07-14 07:04:03 +0200
commit1146696f75ea0f2b49e6379c2a62602dfeb51190 (patch)
tree7dd5455f4a88910f60f0f101f4ba4c6a3b3d3fcd /src/glsl/ast_to_hir.cpp
parent18feaa8f36b311c443fd56666507ec1768fb9582 (diff)
mesa: rename is_in_uniform_block to is_in_buffer_block
Since this now checks if a variable is inside a uniform or a shader storage block. Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/ast_to_hir.cpp')
-rw-r--r--src/glsl/ast_to_hir.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index de6a86de07e..00f35eb29df 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2007,7 +2007,7 @@ validate_matrix_layout_for_type(struct _mesa_glsl_parse_state *state,
const glsl_type *type,
ir_variable *var)
{
- if (var && !var->is_in_uniform_block()) {
+ if (var && !var->is_in_buffer_block()) {
/* Layout qualifiers may only apply to interface blocks and fields in
* them.
*/