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authorTimothy Arceri <[email protected]>2015-04-30 20:45:54 +1000
committerTimothy Arceri <[email protected]>2015-05-22 08:35:45 +1000
commitd67515b7be1ebd9482970ac1867ee4e9bbbf96d5 (patch)
tree6c89e134e067cbf9a56b7ef92b5734fbb4e3385c /src/glsl/ast_array_index.cpp
parent51ccdb63467b1e848db025670f126eccb051f8f2 (diff)
glsl: remove element_type() helper
We now have is_array() and without_array() that make the code much clearer and remove the need for this. For all remaining calls to this we already knew that the type was an array so returning a null wasn't adding any value. v2: use without_array() in _mesa_ast_array_index_to_hir() and don't use without_array() in lower_clip_distance_visitor() as we want to make sure the array is 2D. Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/ast_array_index.cpp')
-rw-r--r--src/glsl/ast_array_index.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ast_array_index.cpp b/src/glsl/ast_array_index.cpp
index ecef651f752..752d86f72fd 100644
--- a/src/glsl/ast_array_index.cpp
+++ b/src/glsl/ast_array_index.cpp
@@ -225,7 +225,7 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
* values *do* diverge, then the behavior of the operation requiring a
* dynamically uniform expression is undefined.
*/
- if (array->type->element_type()->is_sampler()) {
+ if (array->type->without_array()->is_sampler()) {
if (!state->is_version(130, 100)) {
if (state->es_shader) {
_mesa_glsl_warning(&loc, state,