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authorEmil Velikov <[email protected]>2016-01-18 12:16:48 +0200
committerEmil Velikov <[email protected]>2016-01-26 16:08:33 +0000
commiteb63640c1d38a200a7b1540405051d3ff79d0d8a (patch)
treeda46321a41f309b1d02aeb14d5d5487791c45aeb /src/glsl/ast_array_index.cpp
parenta39a8fbbaa129f4e52f2a3ad2747182e9a74d910 (diff)
glsl: move to compiler/
Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/glsl/ast_array_index.cpp')
-rw-r--r--src/glsl/ast_array_index.cpp333
1 files changed, 0 insertions, 333 deletions
diff --git a/src/glsl/ast_array_index.cpp b/src/glsl/ast_array_index.cpp
deleted file mode 100644
index f5baeb9ea32..00000000000
--- a/src/glsl/ast_array_index.cpp
+++ /dev/null
@@ -1,333 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "ast.h"
-#include "compiler/glsl_types.h"
-#include "ir.h"
-
-void
-ast_array_specifier::print(void) const
-{
- foreach_list_typed (ast_node, array_dimension, link, &this->array_dimensions) {
- printf("[ ");
- if (((ast_expression*)array_dimension)->oper != ast_unsized_array_dim)
- array_dimension->print();
- printf("] ");
- }
-}
-
-/**
- * If \c ir is a reference to an array for which we are tracking the max array
- * element accessed, track that the given element has been accessed.
- * Otherwise do nothing.
- *
- * This function also checks whether the array is a built-in array whose
- * maximum size is too small to accommodate the given index, and if so uses
- * loc and state to report the error.
- */
-static void
-update_max_array_access(ir_rvalue *ir, int idx, YYLTYPE *loc,
- struct _mesa_glsl_parse_state *state)
-{
- if (ir_dereference_variable *deref_var = ir->as_dereference_variable()) {
- ir_variable *var = deref_var->var;
- if (idx > (int)var->data.max_array_access) {
- var->data.max_array_access = idx;
-
- /* Check whether this access will, as a side effect, implicitly cause
- * the size of a built-in array to be too large.
- */
- check_builtin_array_max_size(var->name, idx+1, *loc, state);
- }
- } else if (ir_dereference_record *deref_record =
- ir->as_dereference_record()) {
- /* There are three possibilities we need to consider:
- *
- * - Accessing an element of an array that is a member of a named
- * interface block (e.g. ifc.foo[i])
- *
- * - Accessing an element of an array that is a member of a named
- * interface block array (e.g. ifc[j].foo[i]).
- *
- * - Accessing an element of an array that is a member of a named
- * interface block array of arrays (e.g. ifc[j][k].foo[i]).
- */
- ir_dereference_variable *deref_var =
- deref_record->record->as_dereference_variable();
- if (deref_var == NULL) {
- ir_dereference_array *deref_array =
- deref_record->record->as_dereference_array();
- ir_dereference_array *deref_array_prev = NULL;
- while (deref_array != NULL) {
- deref_array_prev = deref_array;
- deref_array = deref_array->array->as_dereference_array();
- }
- if (deref_array_prev != NULL)
- deref_var = deref_array_prev->array->as_dereference_variable();
- }
-
- if (deref_var != NULL) {
- if (deref_var->var->is_interface_instance()) {
- unsigned field_index =
- deref_record->record->type->field_index(deref_record->field);
- assert(field_index < deref_var->var->get_interface_type()->length);
-
- unsigned *const max_ifc_array_access =
- deref_var->var->get_max_ifc_array_access();
-
- assert(max_ifc_array_access != NULL);
-
- if (idx > (int)max_ifc_array_access[field_index]) {
- max_ifc_array_access[field_index] = idx;
-
- /* Check whether this access will, as a side effect, implicitly
- * cause the size of a built-in array to be too large.
- */
- check_builtin_array_max_size(deref_record->field, idx+1, *loc,
- state);
- }
- }
- }
- }
-}
-
-
-static int
-get_implicit_array_size(struct _mesa_glsl_parse_state *state,
- ir_rvalue *array)
-{
- ir_variable *var = array->variable_referenced();
-
- /* Inputs in control shader are implicitly sized
- * to the maximum patch size.
- */
- if (state->stage == MESA_SHADER_TESS_CTRL &&
- var->data.mode == ir_var_shader_in) {
- return state->Const.MaxPatchVertices;
- }
-
- /* Non-patch inputs in evaluation shader are implicitly sized
- * to the maximum patch size.
- */
- if (state->stage == MESA_SHADER_TESS_EVAL &&
- var->data.mode == ir_var_shader_in &&
- !var->data.patch) {
- return state->Const.MaxPatchVertices;
- }
-
- return 0;
-}
-
-
-ir_rvalue *
-_mesa_ast_array_index_to_hir(void *mem_ctx,
- struct _mesa_glsl_parse_state *state,
- ir_rvalue *array, ir_rvalue *idx,
- YYLTYPE &loc, YYLTYPE &idx_loc)
-{
- if (!array->type->is_error()
- && !array->type->is_array()
- && !array->type->is_matrix()
- && !array->type->is_vector()) {
- _mesa_glsl_error(& idx_loc, state,
- "cannot dereference non-array / non-matrix / "
- "non-vector");
- }
-
- if (!idx->type->is_error()) {
- if (!idx->type->is_integer()) {
- _mesa_glsl_error(& idx_loc, state, "array index must be integer type");
- } else if (!idx->type->is_scalar()) {
- _mesa_glsl_error(& idx_loc, state, "array index must be scalar");
- }
- }
-
- /* If the array index is a constant expression and the array has a
- * declared size, ensure that the access is in-bounds. If the array
- * index is not a constant expression, ensure that the array has a
- * declared size.
- */
- ir_constant *const const_index = idx->constant_expression_value();
- if (const_index != NULL && idx->type->is_integer()) {
- const int idx = const_index->value.i[0];
- const char *type_name = "error";
- unsigned bound = 0;
-
- /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec:
- *
- * "It is illegal to declare an array with a size, and then
- * later (in the same shader) index the same array with an
- * integral constant expression greater than or equal to the
- * declared size. It is also illegal to index an array with a
- * negative constant expression."
- */
- if (array->type->is_matrix()) {
- if (array->type->row_type()->vector_elements <= idx) {
- type_name = "matrix";
- bound = array->type->row_type()->vector_elements;
- }
- } else if (array->type->is_vector()) {
- if (array->type->vector_elements <= idx) {
- type_name = "vector";
- bound = array->type->vector_elements;
- }
- } else {
- /* glsl_type::array_size() returns -1 for non-array types. This means
- * that we don't need to verify that the type is an array before
- * doing the bounds checking.
- */
- if ((array->type->array_size() > 0)
- && (array->type->array_size() <= idx)) {
- type_name = "array";
- bound = array->type->array_size();
- }
- }
-
- if (bound > 0) {
- _mesa_glsl_error(& loc, state, "%s index must be < %u",
- type_name, bound);
- } else if (idx < 0) {
- _mesa_glsl_error(& loc, state, "%s index must be >= 0",
- type_name);
- }
-
- if (array->type->is_array())
- update_max_array_access(array, idx, &loc, state);
- } else if (const_index == NULL && array->type->is_array()) {
- if (array->type->is_unsized_array()) {
- int implicit_size = get_implicit_array_size(state, array);
- if (implicit_size) {
- ir_variable *v = array->whole_variable_referenced();
- if (v != NULL)
- v->data.max_array_access = implicit_size - 1;
- }
- else if (state->stage == MESA_SHADER_TESS_CTRL &&
- array->variable_referenced()->data.mode == ir_var_shader_out &&
- !array->variable_referenced()->data.patch) {
- /* Tessellation control shader output non-patch arrays are
- * initially unsized. Despite that, they are allowed to be
- * indexed with a non-constant expression (typically
- * "gl_InvocationID"). The array size will be determined
- * by the linker.
- */
- }
- else if (array->variable_referenced()->data.mode !=
- ir_var_shader_storage) {
- _mesa_glsl_error(&loc, state, "unsized array index must be constant");
- }
- } else if (array->type->without_array()->is_interface()
- && (array->variable_referenced()->data.mode == ir_var_uniform ||
- array->variable_referenced()->data.mode == ir_var_shader_storage)
- && !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
- /* Page 50 in section 4.3.9 of the OpenGL ES 3.10 spec says:
- *
- * "All indices used to index a uniform or shader storage block
- * array must be constant integral expressions."
- */
- _mesa_glsl_error(&loc, state, "%s block array index must be constant",
- array->variable_referenced()->data.mode
- == ir_var_uniform ? "uniform" : "shader storage");
- } else {
- /* whole_variable_referenced can return NULL if the array is a
- * member of a structure. In this case it is safe to not update
- * the max_array_access field because it is never used for fields
- * of structures.
- */
- ir_variable *v = array->whole_variable_referenced();
- if (v != NULL)
- v->data.max_array_access = array->type->array_size() - 1;
- }
-
- /* From page 23 (29 of the PDF) of the GLSL 1.30 spec:
- *
- * "Samplers aggregated into arrays within a shader (using square
- * brackets [ ]) can only be indexed with integral constant
- * expressions [...]."
- *
- * This restriction was added in GLSL 1.30. Shaders using earlier
- * version of the language should not be rejected by the compiler
- * front-end for using this construct. This allows useful things such
- * as using a loop counter as the index to an array of samplers. If the
- * loop in unrolled, the code should compile correctly. Instead, emit a
- * warning.
- *
- * In GLSL 4.00 / ARB_gpu_shader5, this requirement is relaxed again to allow
- * indexing with dynamically uniform expressions. Note that these are not
- * required to be uniforms or expressions based on them, but merely that the
- * values must not diverge between shader invocations run together. If the
- * values *do* diverge, then the behavior of the operation requiring a
- * dynamically uniform expression is undefined.
- */
- if (array->type->without_array()->is_sampler()) {
- if (!state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
- if (state->is_version(130, 300))
- _mesa_glsl_error(&loc, state,
- "sampler arrays indexed with non-constant "
- "expressions are forbidden in GLSL %s "
- "and later",
- state->es_shader ? "ES 3.00" : "1.30");
- else if (state->es_shader)
- _mesa_glsl_warning(&loc, state,
- "sampler arrays indexed with non-constant "
- "expressions will be forbidden in GLSL "
- "3.00 and later");
- else
- _mesa_glsl_warning(&loc, state,
- "sampler arrays indexed with non-constant "
- "expressions will be forbidden in GLSL "
- "1.30 and later");
- }
- }
-
- /* From page 27 of the GLSL ES 3.1 specification:
- *
- * "When aggregated into arrays within a shader, images can only be
- * indexed with a constant integral expression."
- *
- * On the other hand the desktop GL specification extension allows
- * non-constant indexing of image arrays, but behavior is left undefined
- * in cases where the indexing expression is not dynamically uniform.
- */
- if (state->es_shader && array->type->without_array()->is_image()) {
- _mesa_glsl_error(&loc, state,
- "image arrays indexed with non-constant "
- "expressions are forbidden in GLSL ES.");
- }
- }
-
- /* After performing all of the error checking, generate the IR for the
- * expression.
- */
- if (array->type->is_array()
- || array->type->is_matrix()
- || array->type->is_vector()) {
- return new(mem_ctx) ir_dereference_array(array, idx);
- } else if (array->type->is_error()) {
- return array;
- } else {
- ir_rvalue *result = new(mem_ctx) ir_dereference_array(array, idx);
- result->type = glsl_type::error_type;
-
- return result;
- }
-}