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author | Timothy Arceri <[email protected]> | 2015-06-04 11:19:05 +1000 |
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committer | Timothy Arceri <[email protected]> | 2015-10-15 21:42:24 +1100 |
commit | d9f1f2bbc6690e7ef85d79a857dbb64cf5fd1cd8 (patch) | |
tree | 2ce418b8b1c78ee455e195641fe4f89a39c899b4 /src/glsl/ast_array_index.cpp | |
parent | 082b1ca2fe75a9b4c2936d4d918b5d0d4f0c6c50 (diff) |
glsl: Add AoA support when checking for non-const index
When checking for non-const indexing of interfaces
take into account arrays of arrays
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Diffstat (limited to 'src/glsl/ast_array_index.cpp')
-rw-r--r-- | src/glsl/ast_array_index.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ast_array_index.cpp b/src/glsl/ast_array_index.cpp index 5927c91079b..74d403fdb65 100644 --- a/src/glsl/ast_array_index.cpp +++ b/src/glsl/ast_array_index.cpp @@ -235,7 +235,7 @@ _mesa_ast_array_index_to_hir(void *mem_ctx, ir_var_shader_storage) { _mesa_glsl_error(&loc, state, "unsized array index must be constant"); } - } else if (array->type->fields.array->is_interface() + } else if (array->type->without_array()->is_interface() && (array->variable_referenced()->data.mode == ir_var_uniform || array->variable_referenced()->data.mode == ir_var_shader_storage) && !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) { |