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authorTimothy Arceri <[email protected]>2014-06-24 07:43:05 +1000
committerTimothy Arceri <[email protected]>2015-10-15 20:36:01 +1100
commitd337da81f28d6a5a65d0a09f9b1ddf905dc7c3aa (patch)
treec88782e43ef3cd3f43684f992b15d01faf175dee /src/glsl/ast.h
parentdea0af8f826ca9ad638a158fdaacb2a4436f11d7 (diff)
glsl: dont allow gl_PerVertex to be redeclared as an array of arrays
V3: move patch after fixes to ast for AoA and add const to helper as suggested by Ian V2: move single dimensional array detection into a helper Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/ast.h')
-rw-r--r--src/glsl/ast.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/glsl/ast.h b/src/glsl/ast.h
index 57d432d4b02..e803e6d7675 100644
--- a/src/glsl/ast.h
+++ b/src/glsl/ast.h
@@ -336,6 +336,12 @@ public:
array_dimensions.push_tail(&dim->link);
}
+ const bool is_single_dimension()
+ {
+ return this->array_dimensions.tail_pred->prev != NULL &&
+ this->array_dimensions.tail_pred->prev->is_head_sentinel();
+ }
+
virtual void print(void) const;
/* This list contains objects of type ast_node containing the