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authorEric Anholt <[email protected]>2013-04-02 17:28:41 -0700
committerEric Anholt <[email protected]>2013-04-08 11:49:33 -0700
commitca9a7d975af228cabb79c3040ec67f26f94f90a2 (patch)
tree3acebb09847a38e94a3f06abc45f8201bc8f0735 /src/glsl/ast.h
parentdfed1150904ce8455126574a3dd5439de541726c (diff)
intel: Avoid making tiled miptrees we won't be able to blit.
Doing so was breaking miptree mapping, which we really need to be able to handle. With this change, intel_miptree_map_direct() falls through to doing a CPU mapping on the buffer like we need. With the previous 2 patches, all of these should be fixed: piglit max-texture-size (all 3 patches required!) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=37871 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44958 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=53494 Reviewed-by: Kenneth Graunke <[email protected]>
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