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author | Samuel Iglesias Gonsalvez <[email protected]> | 2015-08-31 07:45:53 +0200 |
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committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-09-25 08:39:22 +0200 |
commit | 8f0167c65b2df73cf2ef094358ba162fe0028d14 (patch) | |
tree | a250a41e13676f62bc26ff59919b0cf50aa50014 /src/glsl/ast.h | |
parent | 35476c2bae5d59adf5fcfce8c83958ed076264e5 (diff) |
glsl: Add parser/compiler support for std430 interface packing qualifier
v2:
- Fix a missing check in has_layout()
v3:
- Mention shader storage block in error message for layout qualifiers
(Kristian).
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/glsl/ast.h')
-rw-r--r-- | src/glsl/ast.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/ast.h b/src/glsl/ast.h index cca32b334b2..4c314366133 100644 --- a/src/glsl/ast.h +++ b/src/glsl/ast.h @@ -491,6 +491,7 @@ struct ast_type_qualifier { /** \name Layout qualifiers for GL_ARB_uniform_buffer_object */ /** \{ */ unsigned std140:1; + unsigned std430:1; unsigned shared:1; unsigned packed:1; unsigned column_major:1; |