diff options
author | Kenneth Graunke <[email protected]> | 2012-05-01 14:46:12 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2012-05-01 14:46:43 -0700 |
commit | b389b608d8d853c1f9383b04a222d96a5a096178 (patch) | |
tree | 2cba1381a4fa51153dc91b29c6772c23f37179fd /src/glsl/TODO | |
parent | d742d812d82ef61de1f41a18c8251db9b001bdd1 (diff) |
glsl: Remove some completed tasks from the old "TODO" file.
Diffstat (limited to 'src/glsl/TODO')
-rw-r--r-- | src/glsl/TODO | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/src/glsl/TODO b/src/glsl/TODO index c99d7e152d6..eb73fc2e813 100644 --- a/src/glsl/TODO +++ b/src/glsl/TODO @@ -6,22 +6,10 @@ constant index values. For others it is more complicated. Perhaps these cases should be silently converted to uniforms? -- Implement support for ir_binop_dot in ir_algebraic.cpp. Perform +- Implement support for ir_binop_dot in opt_algebraic.cpp. Perform transformations such as "dot(v, vec3(0.0, 1.0, 0.0))" -> v.y. - Track source locations throughout the IR. There are currently several places where we cannot emit line numbers for errors (and currently emit 0:0) because we've "lost" the line number information. This is particularly noticeable at link time. - -1.30 features: - -- Implement AST-to-HIR conversion of switch-statements - - switch - - case - - Update break to correcly handle mixed nexting of switch-statements - and loops. - -- Implement support for gl_ClipDistance. This is non-trivial because - gl_ClipDistance is exposed as a float[8], but all hardware actually - implements it as vec4[2].
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