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authorMatt Turner <[email protected]>2015-02-10 21:43:32 -0800
committerMatt Turner <[email protected]>2015-02-11 13:50:19 -0800
commit4c42e1116b552cca1ed667c20ae9ba966b580983 (patch)
treeb117f90e3f0d305cc1595a3ef3c4f4f2d651c557 /src/glsl/SConscript
parent56e21647e20db8e3708001a8600c3d8e7d12d841 (diff)
nir: Recognize open-coded fmin/fmax.
And unfortunately other shaders do the same thing but with >=/<= which we can't apply this optimization to because of NaNs. instructions in affected programs: 23309 -> 22938 (-1.59%) Reviewed-by: Kenneth Graunke <[email protected]>
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