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authorMatt Turner <[email protected]>2013-10-23 16:40:16 -0700
committerMatt Turner <[email protected]>2013-10-25 10:35:13 -0700
commit65a600f58a7a35016e32e9774560b71f675566fd (patch)
tree5af9dedba8488edf50f736dd680946b33bbca091 /src/glsl/SConscript
parente52959e9612e6e645407c6256d35fac9c8fe3276 (diff)
glsl: Optimize (not A) or (not B) into not (A and B).
A few Serious Sam 3 shaders affected: instructions in affected programs: 4384 -> 4344 (-0.91%) Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/SConscript')
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