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author | Eric Anholt <[email protected]> | 2011-12-16 16:22:33 -0800 |
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committer | Eric Anholt <[email protected]> | 2011-12-29 09:33:56 -0800 |
commit | 6a1e19d0f63cb086e43505522cb72b0183da9b11 (patch) | |
tree | a8039ad6eb31c38b8e527622a70783732c91105f /src/glsl/SConscript | |
parent | 2529fde36ee29bf5789bb8a0234d3c60bd38f511 (diff) |
intel: Drop the batchbuffer flush on glRenderbufferStorage().
There's nothing batchbuffer-related here. State updates by the caller
will trigger re-emitting of any new hardware state.
Diffstat (limited to 'src/glsl/SConscript')
0 files changed, 0 insertions, 0 deletions