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authorMatt Turner <[email protected]>2012-01-27 00:02:47 -0500
committerMatt Turner <[email protected]>2012-01-30 21:09:38 -0500
commit9947656168d09f9019600fccc42ca8e0de49b83a (patch)
tree5bbd368e7d613e3970581beb0c0f9fa5e2dbe026 /src/glsl/Makefile
parentdfb6142548df0dccbe6eed2c57986e208eb0d437 (diff)
automake: src/glsl and src/glsl/glcpp
Reviewed-by: Eric Anholt <[email protected]> Tested-by: Eric Anholt <[email protected]> Signed-off-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/Makefile')
-rw-r--r--src/glsl/Makefile172
1 files changed, 0 insertions, 172 deletions
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
deleted file mode 100644
index f6c722997e3..00000000000
--- a/src/glsl/Makefile
+++ /dev/null
@@ -1,172 +0,0 @@
-
-#src/glsl/pp/Makefile
-
-TOP = ../..
-
-include $(TOP)/configs/current
-
-LIBNAME = glsl
-
-include Makefile.sources
-
-GLCPP_SOURCES = \
- $(LIBGLCPP_GENERATED_FILES) \
- $(LIBGLCPP_FILES) \
- ralloc.c \
- glcpp/glcpp.c
-
-C_SOURCES = \
- $(LIBGLCPP_GENERATED_FILES) \
- $(LIBGLCPP_FILES) \
- $(LIBGLSL_FILES)
-
-# common sources for builtin_compiler and libglsl
-CXX_SOURCES = \
- $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
- $(LIBGLSL_CXX_FILES)
-
-LIBS = \
- $(TOP)/src/glsl/libglsl.a
-
-APPS = glsl_compiler glsl_test glcpp/glcpp
-
-GLSL2_C_SOURCES = \
- ../mesa/program/hash_table.c \
- ../mesa/program/symbol_table.c
-GLSL2_CXX_SOURCES = \
- $(GLSL_COMPILER_CXX_FILES)
-
-GLSL2_OBJECTS = \
- $(GLSL2_C_SOURCES:.c=.o) \
- $(GLSL2_CXX_SOURCES:.cpp=.o)
-
-TEST_C_SOURCES = \
- ../mesa/program/hash_table.c \
- ../mesa/program/symbol_table.c
-
-TEST_CXX_SOURCES = \
- standalone_scaffolding.cpp \
- test.cpp \
- test_optpass.cpp
-
-TEST_OBJECTS = \
- $(TEST_C_SOURCES:.c=.o) \
- $(TEST_CXX_SOURCES:.cpp=.o)
-
-### Basic defines ###
-
-DEFINES += \
- $(LIBRARY_DEFINES) \
- $(API_DEFINES)
-
-GLCPP_OBJECTS = \
- $(GLCPP_SOURCES:.c=.o) \
- ../mesa/program/hash_table.o
-
-OBJECTS = \
- $(C_SOURCES:.c=.o) \
- $(CXX_SOURCES:.cpp=.o)
-
-DRICORE_OBJ_DIR = obj-visible
-OBJECTS_DRICORE = $(addprefix $(DRICORE_OBJ_DIR)/,$(OBJECTS))
-
-INCLUDES = \
- -I. \
- -I../mesa \
- -I../mapi \
- -I../../include \
- $(LIBRARY_INCLUDES)
-
-ALL_SOURCES = \
- $(C_SOURCES) \
- $(CXX_SOURCES) \
- $(GLSL2_CXX_SOURCES) \
- $(GLSL2_C_SOURCES) \
- $(TEST_CXX_SOURCES) \
- $(TEST_C_SOURCES)
-
-##### TARGETS #####
-
-default: depend lib$(LIBNAME).a $(APPS) $(DRICORE_GLSL_LIBS)
-
-$(TOP)/$(LIB_DIR)/libglsl.so: $(OBJECTS_DRICORE) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
- $(MKLIB) -o $@ -linker '$(CXX)' -ldflags '$(LDFLAGS)' \
- -cplusplus -noprefix \
- -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/[email protected] \
- $(OBJECTS_DRICORE) builtin_function.o
-
-lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
- $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o
-
-depend: $(ALL_SOURCES) Makefile
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
- $(MKDEP) $(MKDEP_OPTIONS) -a -p $(DRICORE_OBJ_DIR)/ $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
-
-# Remove .o and backup files
-clean: clean-dricore
- rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(TEST_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler
- -rm -f $(APPS)
-
-clean-dricore:
- -rm -f $(OBJECTS_DRICORE) $(TOP)/$(LIB_DIR)/libglsl.so libglsl.so
-
-ifneq (,$(DRICORE_GLSL_LIBS))
-DRICORE_INSTALL_TARGET = install-dricore
-endif
-
-# Dummy target
-install: $(DRICORE_INSTALL_TARGET)
- @echo -n ""
-
-install-dricore: default
- $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
- $(INSTALL) -m 755 $(DRICORE_GLSL_LIBS) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
-
-##### RULES #####
-
-glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
- $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
-
-glsl_test: $(TEST_OBJECTS) libglsl.a
- $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(TEST_OBJECTS) $(LIBS) -o $@
-
-glcpp: glcpp/glcpp
-glcpp/glcpp: $(GLCPP_OBJECTS)
- $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) -o $@
-
-.cpp.o:
- $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
-
-.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
-
-$(DRICORE_OBJ_DIR)/%.o : %.cpp
- @mkdir -p $(dir $@)
- $(CXX) -c $(INCLUDES) $(DRI_CXXFLAGS) $(DEFINES) $< -o $@
-
-$(DRICORE_OBJ_DIR)/%.o : %.c
- @mkdir -p $(dir $@)
- $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DEFINES) $< -o $@
-
-glsl_lexer.cpp: glsl_lexer.ll
- $(FLEX) --nounistd -o$@ $<
-
-glsl_parser.cpp: glsl_parser.yy
- $(BISON) -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
-
-glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
- $(FLEX) --nounistd -o$@ $<
-
-glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
- $(BISON) -v -o "$@" --defines=glcpp/glcpp-parse.h $<
-
-builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o
- $(APP_CXX) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@
-
-builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler
- @echo Regenerating builtin_function.cpp...
- $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp
-
--include depend