diff options
author | Eric Anholt <[email protected]> | 2010-08-05 10:09:12 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-08-05 10:18:31 -0700 |
commit | 2e853ca23c8670246dd4efcee0706f68097652f7 (patch) | |
tree | 9b5e1f32cf565e3367f574d4c918e676e0d68060 /src/glsl/Makefile | |
parent | c5b9cab49900cbcab78911361976a3678d49e853 (diff) |
glsl2: Add a pass for removing unused functions.
For a shader involving many small functions, this avoids running
optimization across all of them after they've been inlined
post-linking.
Reduces the runtime of linking and running a fragment shader from Yo
Frankie from 1.6 seconds to 0.9 seconds (-44.9%, +/- 3.3%).
Diffstat (limited to 'src/glsl/Makefile')
-rw-r--r-- | src/glsl/Makefile | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/Makefile b/src/glsl/Makefile index 3102947494c..844385792aa 100644 --- a/src/glsl/Makefile +++ b/src/glsl/Makefile @@ -39,6 +39,7 @@ CXX_SOURCES = \ ir.cpp \ ir_dead_code.cpp \ ir_dead_code_local.cpp \ + ir_dead_functions.cpp \ ir_div_to_mul_rcp.cpp \ ir_expression_flattening.cpp \ ir_function_can_inline.cpp \ |