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authorMatt Turner <[email protected]>2012-01-31 21:33:59 -0500
committerMatt Turner <[email protected]>2012-01-31 21:33:59 -0500
commita99164956f1ade01909123ba196ef01282f41675 (patch)
treebc027e24a9767523c90441457aca21b1d06f36df /src/glsl/Makefile
parent70dd17152dca228675f955da41bc9d285c6177d4 (diff)
Revert "automake: src/glsl and src/glsl/glcpp"
This reverts commit 9947656168d09f9019600fccc42ca8e0de49b83a.
Diffstat (limited to 'src/glsl/Makefile')
-rw-r--r--src/glsl/Makefile172
1 files changed, 172 insertions, 0 deletions
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
new file mode 100644
index 00000000000..f6c722997e3
--- /dev/null
+++ b/src/glsl/Makefile
@@ -0,0 +1,172 @@
+
+#src/glsl/pp/Makefile
+
+TOP = ../..
+
+include $(TOP)/configs/current
+
+LIBNAME = glsl
+
+include Makefile.sources
+
+GLCPP_SOURCES = \
+ $(LIBGLCPP_GENERATED_FILES) \
+ $(LIBGLCPP_FILES) \
+ ralloc.c \
+ glcpp/glcpp.c
+
+C_SOURCES = \
+ $(LIBGLCPP_GENERATED_FILES) \
+ $(LIBGLCPP_FILES) \
+ $(LIBGLSL_FILES)
+
+# common sources for builtin_compiler and libglsl
+CXX_SOURCES = \
+ $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
+ $(LIBGLSL_CXX_FILES)
+
+LIBS = \
+ $(TOP)/src/glsl/libglsl.a
+
+APPS = glsl_compiler glsl_test glcpp/glcpp
+
+GLSL2_C_SOURCES = \
+ ../mesa/program/hash_table.c \
+ ../mesa/program/symbol_table.c
+GLSL2_CXX_SOURCES = \
+ $(GLSL_COMPILER_CXX_FILES)
+
+GLSL2_OBJECTS = \
+ $(GLSL2_C_SOURCES:.c=.o) \
+ $(GLSL2_CXX_SOURCES:.cpp=.o)
+
+TEST_C_SOURCES = \
+ ../mesa/program/hash_table.c \
+ ../mesa/program/symbol_table.c
+
+TEST_CXX_SOURCES = \
+ standalone_scaffolding.cpp \
+ test.cpp \
+ test_optpass.cpp
+
+TEST_OBJECTS = \
+ $(TEST_C_SOURCES:.c=.o) \
+ $(TEST_CXX_SOURCES:.cpp=.o)
+
+### Basic defines ###
+
+DEFINES += \
+ $(LIBRARY_DEFINES) \
+ $(API_DEFINES)
+
+GLCPP_OBJECTS = \
+ $(GLCPP_SOURCES:.c=.o) \
+ ../mesa/program/hash_table.o
+
+OBJECTS = \
+ $(C_SOURCES:.c=.o) \
+ $(CXX_SOURCES:.cpp=.o)
+
+DRICORE_OBJ_DIR = obj-visible
+OBJECTS_DRICORE = $(addprefix $(DRICORE_OBJ_DIR)/,$(OBJECTS))
+
+INCLUDES = \
+ -I. \
+ -I../mesa \
+ -I../mapi \
+ -I../../include \
+ $(LIBRARY_INCLUDES)
+
+ALL_SOURCES = \
+ $(C_SOURCES) \
+ $(CXX_SOURCES) \
+ $(GLSL2_CXX_SOURCES) \
+ $(GLSL2_C_SOURCES) \
+ $(TEST_CXX_SOURCES) \
+ $(TEST_C_SOURCES)
+
+##### TARGETS #####
+
+default: depend lib$(LIBNAME).a $(APPS) $(DRICORE_GLSL_LIBS)
+
+$(TOP)/$(LIB_DIR)/libglsl.so: $(OBJECTS_DRICORE) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
+ $(MKLIB) -o $@ -linker '$(CXX)' -ldflags '$(LDFLAGS)' \
+ -cplusplus -noprefix \
+ -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/[email protected] \
+ $(OBJECTS_DRICORE) builtin_function.o
+
+lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
+ $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o
+
+depend: $(ALL_SOURCES) Makefile
+ rm -f depend
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
+ $(MKDEP) $(MKDEP_OPTIONS) -a -p $(DRICORE_OBJ_DIR)/ $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
+
+# Remove .o and backup files
+clean: clean-dricore
+ rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(TEST_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler
+ -rm -f $(APPS)
+
+clean-dricore:
+ -rm -f $(OBJECTS_DRICORE) $(TOP)/$(LIB_DIR)/libglsl.so libglsl.so
+
+ifneq (,$(DRICORE_GLSL_LIBS))
+DRICORE_INSTALL_TARGET = install-dricore
+endif
+
+# Dummy target
+install: $(DRICORE_INSTALL_TARGET)
+ @echo -n ""
+
+install-dricore: default
+ $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(INSTALL) -m 755 $(DRICORE_GLSL_LIBS) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+
+##### RULES #####
+
+glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
+ $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
+
+glsl_test: $(TEST_OBJECTS) libglsl.a
+ $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(TEST_OBJECTS) $(LIBS) -o $@
+
+glcpp: glcpp/glcpp
+glcpp/glcpp: $(GLCPP_OBJECTS)
+ $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) -o $@
+
+.cpp.o:
+ $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+$(DRICORE_OBJ_DIR)/%.o : %.cpp
+ @mkdir -p $(dir $@)
+ $(CXX) -c $(INCLUDES) $(DRI_CXXFLAGS) $(DEFINES) $< -o $@
+
+$(DRICORE_OBJ_DIR)/%.o : %.c
+ @mkdir -p $(dir $@)
+ $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DEFINES) $< -o $@
+
+glsl_lexer.cpp: glsl_lexer.ll
+ $(FLEX) --nounistd -o$@ $<
+
+glsl_parser.cpp: glsl_parser.yy
+ $(BISON) -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
+
+glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
+ $(FLEX) --nounistd -o$@ $<
+
+glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
+ $(BISON) -v -o "$@" --defines=glcpp/glcpp-parse.h $<
+
+builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o
+ $(APP_CXX) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@
+
+builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler
+ @echo Regenerating builtin_function.cpp...
+ $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp
+
+-include depend