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author | Andre Maasikas <[email protected]> | 2010-04-26 13:18:04 +0300 |
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committer | Andre Maasikas <[email protected]> | 2010-04-26 13:30:01 +0300 |
commit | 12172071b5f5cb7f475a20ead8a65eb12fa94737 (patch) | |
tree | 77f07366d7645b85b488b5732af677b4289bed15 /src/glsl/Makefile.template | |
parent | 04a148629f565f556d0b6e7465f8a19921eed7af (diff) |
r600: enable VERT_RESULT_PSIZ - makes point size & attenuation work
doc additions: shader export ARRAY_BASE for EXPORT_POS: 60 is position,
61 is misc vec(VS_OUT_MISC_VEC - used here),
62, 63 are clip distance vectors(VS_OUT_CCDIST#)
sorry for formating - there seem to be so many different styles in r600
Diffstat (limited to 'src/glsl/Makefile.template')
0 files changed, 0 insertions, 0 deletions