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authorAndre Maasikas <[email protected]>2010-04-26 13:18:04 +0300
committerAndre Maasikas <[email protected]>2010-04-26 13:30:01 +0300
commit12172071b5f5cb7f475a20ead8a65eb12fa94737 (patch)
tree77f07366d7645b85b488b5732af677b4289bed15 /src/glsl/Makefile.template
parent04a148629f565f556d0b6e7465f8a19921eed7af (diff)
r600: enable VERT_RESULT_PSIZ - makes point size & attenuation work
doc additions: shader export ARRAY_BASE for EXPORT_POS: 60 is position, 61 is misc vec(VS_OUT_MISC_VEC - used here), 62, 63 are clip distance vectors(VS_OUT_CCDIST#) sorry for formating - there seem to be so many different styles in r600
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