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authorJason Ekstrand <[email protected]>2015-11-11 08:31:29 -0800
committerJason Ekstrand <[email protected]>2015-11-18 12:28:32 -0800
commit9fbd390dd4b60746c2ce60fb20c61c45c0e8a022 (patch)
tree3cb3b6307c8e85779a107d1f328e25bae6e32aff /src/glsl/Makefile.sources
parent9ff71b649b4b3808a9e17ce69743c6037fd6603c (diff)
nir: Add support for cloning shaders
This commit is heavily based on one by Rob Clark <[email protected]> but reworked to re-use nir_create functions and do less hashing. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/glsl/Makefile.sources')
-rw-r--r--src/glsl/Makefile.sources1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index d4b02c17b0d..d9db5f61e04 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -26,6 +26,7 @@ NIR_FILES = \
nir/nir.h \
nir/nir_array.h \
nir/nir_builder.h \
+ nir/nir_clone.c \
nir/nir_constant_expressions.h \
nir/nir_control_flow.c \
nir/nir_control_flow.h \