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authorEric Anholt <[email protected]>2012-05-04 13:08:46 -0700
committerEric Anholt <[email protected]>2012-05-14 17:03:51 -0700
commit3de1395fa5a563c13774ac1c38722c16cecc521d (patch)
treeb501f3cc408f359d9681ca349f0f06f9bfcd3620 /src/glsl/Makefile.sources
parente21b9f1f19d2345026a7fbe095a776d0b64557ec (diff)
glsl: Implement the GLSL 1.30+ discard control flow rule in GLSL IR.
Previously, I tried implementing this in the i965 driver, but did so in a way that violated the intent of the spec, and broke Tropics. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/Makefile.sources')
-rw-r--r--src/glsl/Makefile.sources1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index b8f7e5f46eb..fba03604cc5 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -51,6 +51,7 @@ LIBGLSL_CXX_FILES := \
loop_unroll.cpp \
lower_clip_distance.cpp \
lower_discard.cpp \
+ lower_discard_flow.cpp \
lower_if_to_cond_assign.cpp \
lower_instructions.cpp \
lower_jumps.cpp \