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authorMatt Turner <[email protected]>2013-01-14 22:00:08 -0800
committerMatt Turner <[email protected]>2013-01-22 14:33:20 -0800
commit86d30dea3c13d29ef8d39bc18db63a0441051975 (patch)
tree39b2dd61d813609c1e8e3982cbde9ac0f93837b2 /src/glsl/Makefile.sources
parentcc9f609cb9175e727b91f8dffa5800818be582da (diff)
glsl/build: Build glcpp via the glsl Makefile
Removing the subdirectory recursion provides a small speed up. Tested-by: Andreas Boll <[email protected]>
Diffstat (limited to 'src/glsl/Makefile.sources')
-rw-r--r--src/glsl/Makefile.sources8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index 2227c5ef596..7955d34550b 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -6,6 +6,7 @@ GLSL_BUILDDIR = $(top_builddir)/src/glsl
# libglcpp
LIBGLCPP_FILES = \
+ $(GLSL_SRCDIR)/ralloc.c \
$(GLSL_SRCDIR)/glcpp/pp.c
LIBGLCPP_GENERATED_FILES = \
@@ -84,8 +85,7 @@ LIBGLSL_FILES = \
$(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \
$(GLSL_SRCDIR)/opt_tree_grafting.cpp \
$(GLSL_SRCDIR)/s_expression.cpp \
- $(GLSL_SRCDIR)/strtod.c \
- $(GLSL_SRCDIR)/ralloc.c
+ $(GLSL_SRCDIR)/strtod.c
# glsl_compiler
@@ -103,8 +103,8 @@ BUILTIN_COMPILER_CXX_FILES = \
$(GLSL_SRCDIR)/builtin_stubs.cpp
BUILTIN_COMPILER_GENERATED_CXX_FILES = \
- $(GLSL_BUILDDIR)/glsl_lexer.cc \
- $(GLSL_BUILDDIR)/glsl_parser.cc
+ $(GLSL_BUILDDIR)/glsl_lexer.cpp \
+ $(GLSL_BUILDDIR)/glsl_parser.cpp
# libglsl generated sources
LIBGLSL_GENERATED_CXX_FILES = \