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authorMarek Olšák <[email protected]>2013-06-12 13:23:48 +0200
committerMarek Olšák <[email protected]>2013-07-02 17:02:14 +0200
commitb3d8b4c0b423539f17c13713673cfeb6d66ff7ed (patch)
tree58ea816c6292ff40f5b820a1bdc2398b78708ebd /src/glsl/Makefile.sources
parent3c555827c3e2fdb84ee4b4b8fd8296985cbb1fda (diff)
glsl/linker: eliminate unused and set-but-unused built-in varyings
This eliminates built-in varyings such as gl_Color, gl_SecondaryColor, gl_TexCoord, and gl_FogFragCoord if they are unused by the next stage or not written at all (e.g. gl_TexCoord elements). The gl_TexCoord array is broken down into separate vec4s if needed. v2: - use a switch statement in varying_info_visitor::visit(ir_variable*) - use snprintf - disable the optimization for GLES2 Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/Makefile.sources')
-rw-r--r--src/glsl/Makefile.sources1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index acd19d1ff3d..979c4165f50 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -82,6 +82,7 @@ LIBGLSL_FILES = \
$(GLSL_SRCDIR)/opt_constant_variable.cpp \
$(GLSL_SRCDIR)/opt_copy_propagation.cpp \
$(GLSL_SRCDIR)/opt_copy_propagation_elements.cpp \
+ $(GLSL_SRCDIR)/opt_dead_builtin_varyings.cpp \
$(GLSL_SRCDIR)/opt_dead_code.cpp \
$(GLSL_SRCDIR)/opt_dead_code_local.cpp \
$(GLSL_SRCDIR)/opt_dead_functions.cpp \