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authorMarek Olšák <[email protected]>2012-12-20 15:15:15 +0100
committerMarek Olšák <[email protected]>2013-01-04 14:06:28 +0100
commited86809ac9fe47c07be13ff0b998137f5f687635 (patch)
treec933882ac3943f984b54cc50dfda1a1ca0beff7e /src/glsl/Android.gen.mk
parent85cb4f299d8a0a0ebc8fe14d0ccd327375eda99e (diff)
st/mesa: fix CopyTexSubImage fallback for 1D array textures
- We should use a 3D transfer of size Width x 1 x NumLayers. - We should use layer_stride instead of stride. (even though they are likely to be equal with 1D array textures) Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/Android.gen.mk')
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