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author | Ian Romanick <[email protected]> | 2011-07-18 12:18:19 -0700 |
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committer | Ian Romanick <[email protected]> | 2011-07-23 01:24:18 -0700 |
commit | 1731ac308631138ca98d34e8b7070c6e3f981939 (patch) | |
tree | cdda0b6c6dea25a6f502d18bce289d3b82fcffe6 /src/glsl/.gitignore | |
parent | d2296e784aa8fad81c4910dcbbf61e826ce9a06a (diff) |
glsl: Rework lowering of non-constant array indexing
The previous implementation could easily get tricked if the LHS of an
assignment included a non-constant index that was "inside" another
dereference. For example:
mat4 m[2];
m[0][i] = vec4(0.0);
Due to the way it tracked whether the array was being assigned, it
would think that the non-constant index was in an r-value. The new
code fixes that by tracking l-values and r-values differently. The
index is also replaced by cloning the IR and replacing the index
variable instead of the odd way it was done before.
v2: Apply some simplifications suggested by Eric Anholt. Making
assignment_generator::rvalue be ir_dereference instead of ir_rvalue
simplified the code a bit.
Fixes i965 piglit fs-temp-array-mat[234]-index-wr and
vs-varying-array-mat[234]-index-wr.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34691
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/.gitignore')
0 files changed, 0 insertions, 0 deletions