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authorKenneth Graunke <[email protected]>2012-02-18 13:08:29 -0800
committerKenneth Graunke <[email protected]>2012-02-18 20:12:46 -0800
commitdf5963c25641a7c3a4bbfcb81cc3dc771581590e (patch)
treee8065e5be261ea64aaee4521528ca5e331b22742 /src/glsl/.gitignore
parent393b42240f22dbbfb4f089036319031ad36173f3 (diff)
i965: Make the dummy fragment shader work in SIMD16 mode.
If you're resorting to the dummy shader, you've probably already turned off SIMD16 mode. But if you didn't, it would die in a fire. We could either fail to compile in SIMD16 mode...or just fix it. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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