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authorKenneth Graunke <[email protected]>2012-02-18 12:59:40 -0800
committerKenneth Graunke <[email protected]>2012-02-18 20:12:38 -0800
commit393b42240f22dbbfb4f089036319031ad36173f3 (patch)
treebc9caa56b97875ba3950900e567d62cabb805376 /src/glsl/.gitignore
parent0342ffba1fa0ad4a724ca2450af6fc78358f5956 (diff)
i965: Fix GPU hangs in the dummy fragment shader.
The dummy FB write failed to specify EOT and a message length, causing the GPU to hang. Now we can enjoy "everyone's favorite color" again. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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