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author | José Fonseca <[email protected]> | 2009-12-31 21:10:25 +0000 |
---|---|---|
committer | José Fonseca <[email protected]> | 2010-01-01 12:16:19 +0000 |
commit | 7bbf7f94ea786e41ff1364cedaf7dd5c0bbf605a (patch) | |
tree | f1869014d019a56360916119528e8a2cad7ef1bd /src/glew/SConscript | |
parent | 58b401315b1db3c2c483e1d1df372be76ca1001a (diff) |
scons: Build progs together with everything else.
This is a substantial reorganization, This particular commit enables:
- building the progs for unices platforms
- glew is now built as a shared library (it is the default, and it is
inconvenient and pointless to shift away from that default)
- all progs get built by default
Diffstat (limited to 'src/glew/SConscript')
-rw-r--r-- | src/glew/SConscript | 31 |
1 files changed, 21 insertions, 10 deletions
diff --git a/src/glew/SConscript b/src/glew/SConscript index 1161be6e633..b4541a7c26c 100644 --- a/src/glew/SConscript +++ b/src/glew/SConscript @@ -7,7 +7,7 @@ env = env.Clone() env.Append(CPPDEFINES = [ 'GLEW_BUILD', - 'GLEW_STATIC', + #'GLEW_STATIC', #'GLEW_MX', # Multiple Rendering Contexts support ]) @@ -15,15 +15,6 @@ env.PrependUnique(CPPPATH = [ '#/include', ]) -glew = env.StaticLibrary( - target = 'glew', - source = [ - 'glew.c', - ], -) - -env = env.Clone() - if env['platform'] == 'windows': env.PrependUnique(LIBS = [ 'glu32', @@ -37,6 +28,24 @@ else: 'GL', 'X11', ]) + +if env['platform'] == 'windows': + target = 'glew' +else: + target = 'GLEW' + +glew = env.SharedLibrary( + target = target, + source = [ + 'glew.c', + ], +) + +if env['platform'] == 'windows': + glew = env.FindIxes(glew, 'LIBPREFIX', 'LIBSUFFIX') + +env = env.Clone() + env.Prepend(LIBS = [glew]) env.Program( @@ -48,3 +57,5 @@ env.Program( target = 'visualinfo', source = ['visualinfo.c'], ) + +Export('glew') |