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authorErik Faye-Lund <[email protected]>2020-04-24 15:34:01 +0200
committerMarge Bot <[email protected]>2020-04-27 20:40:01 +0000
commit57f4c66028786d0efc4074811db79b784c11f9b8 (patch)
treecdb7b3c222bbd129ad857be4cc8977ed62f4fb1f /src/getopt
parent6ff94735c93b8fcc2a3e5c6eb668b069ac4e0a1a (diff)
mesa/main: one_time_init() -> _mesa_initialize()
This exposes the logic inside one_time_init() as _mesa_initialize(), so drivers who needs to use functionality initialized in one_time_init earlier if they need. This means we can reliably use the GLSL type-system when compiling driver built-in shaders. Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4765>
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