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author | Erik Faye-Lund <[email protected]> | 2020-04-24 15:34:01 +0200 |
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committer | Marge Bot <[email protected]> | 2020-04-27 20:40:01 +0000 |
commit | 57f4c66028786d0efc4074811db79b784c11f9b8 (patch) | |
tree | cdb7b3c222bbd129ad857be4cc8977ed62f4fb1f /src/getopt | |
parent | 6ff94735c93b8fcc2a3e5c6eb668b069ac4e0a1a (diff) |
mesa/main: one_time_init() -> _mesa_initialize()
This exposes the logic inside one_time_init() as _mesa_initialize(), so
drivers who needs to use functionality initialized in one_time_init
earlier if they need.
This means we can reliably use the GLSL type-system when compiling
driver built-in shaders.
Reviewed-by: Marek Olšák <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4765>
Diffstat (limited to 'src/getopt')
0 files changed, 0 insertions, 0 deletions