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authorVille Syrjälä <[email protected]>2015-01-19 16:08:31 +0200
committerVille Syrjälä <[email protected]>2015-01-23 12:09:35 +0200
commit99754446abae254dab60f08a534cf3510ea25b0f (patch)
tree0c420222259d7f6b89ed62ff7e3d46539d7cce03 /src/getopt/getopt.h
parentc8761c8559a006ab30c23963a3641fe05e9e070a (diff)
i965: Fix max_wm_threads for CHV
Change max_wm_threads to match the spec on CHV. The max number of threads in 3DSTATE_PS is always programmed to 64 and the hardware internally scales that depending on the GT SKU. So this doesn't change the max number of threads actually used, but it does affect the scratch space calculation. On CHV the old value was too small, so the amount of scratch space allocated wasn't sufficient to satisfy the actual max number of threads used. Cc: [email protected] Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]>
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