diff options
author | Pierre-Eric Pelloux-Prayer <[email protected]> | 2019-04-26 16:50:57 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2019-07-19 20:04:07 -0400 |
commit | b1efc9d05f0f70a0e7d3e91c2f31084bfb09581b (patch) | |
tree | ac5c90e180717c9d1c55535e7e6817367c7ca01a /src/getopt/SConscript | |
parent | ff0cafc8f3ae85b9bc604334082da999a0abb2a0 (diff) |
mesa: add EXT_dsa glEnabledIndexedEXT
The implementation uses _mesa_ActiveTexture to change the active texture unit and
then reset it.
It causes an unnecessary _NEW_TEXTURE_STATE but:
- adding an index argument to _mesa_set_enable causes a lot of changes (~140 callers)
- enable_texture (called by _mesa_set_enable) might cause a _NEW_TEXTURE_STATE
anyway.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/getopt/SConscript')
0 files changed, 0 insertions, 0 deletions