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authorPierre-Eric Pelloux-Prayer <[email protected]>2019-04-26 16:50:57 +0200
committerMarek Olšák <[email protected]>2019-07-19 20:04:07 -0400
commitb1efc9d05f0f70a0e7d3e91c2f31084bfb09581b (patch)
treeac5c90e180717c9d1c55535e7e6817367c7ca01a /src/getopt/SConscript
parentff0cafc8f3ae85b9bc604334082da999a0abb2a0 (diff)
mesa: add EXT_dsa glEnabledIndexedEXT
The implementation uses _mesa_ActiveTexture to change the active texture unit and then reset it. It causes an unnecessary _NEW_TEXTURE_STATE but: - adding an index argument to _mesa_set_enable causes a lot of changes (~140 callers) - enable_texture (called by _mesa_set_enable) might cause a _NEW_TEXTURE_STATE anyway. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/getopt/SConscript')
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