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author | Alex Smith <asmith@feralinteractive.com> | 2018-05-31 15:18:52 +0100 |
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committer | Alex Smith <asmith@feralinteractive.com> | 2018-06-01 08:53:31 +0100 |
commit | 7ca0167ae97def827d66205b7c873ceb360224ab (patch) | |
tree | d5b550db828695d594df04e38ec88e0da235ff7f /src/gbm | |
parent | 0fa51bfdbe5773cb8534b9e006b81581f4e14982 (diff) |
radv: Consolidate GFX9 merged shader lookup logic
This was being handled in a few different places, consolidate it into a
single radv_get_shader() function.
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Diffstat (limited to 'src/gbm')
0 files changed, 0 insertions, 0 deletions