diff options
author | Kenneth Graunke <[email protected]> | 2016-03-15 00:41:16 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2016-03-18 18:43:47 -0700 |
commit | 46610238e0a8db47c293f75ad8d667747d6256af (patch) | |
tree | 8b7ac194d9fbf5dfd27c8e7e749360bf063cea4b /src/gbm | |
parent | f1b05735108c6733893dfbe762366f2676501c0d (diff) |
mesa: Do proper format error checks for GenerateMipmap in ES 3.x.
According to the OpenGL ES 3.2 spec's description of GenerateMipmap:
"An INVALID_OPERATION error is generated if the levelbase array was not
specified with an unsized internal format from table 8.3 or a sized
internal format that is both color-renderable and texture-filterable
according to table 8.10."
Similar text exists in the ES 3.0 specification as well.
Our existing rules are pretty close, but miss a few things. The
OpenGL specification actually doesn't have any text about internal
format checking - our existing code comes from a Khronos bug report.
The ES 3.x spec provides a clearer description.
Fixes dEQP-GLES3.functional.negative_api.texture.generatemipmap and
dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level
_array_compressed.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/gbm')
0 files changed, 0 insertions, 0 deletions