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author | Ian Romanick <[email protected]> | 2012-02-10 16:00:27 -0800 |
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committer | Ian Romanick <[email protected]> | 2012-02-15 14:50:40 -0800 |
commit | 3e22d4e5fc32dafcb9669a9d6376323aa88e300c (patch) | |
tree | c24c3f91b1f38235cf8b6aed9fe763618de4d60c /src/gbm | |
parent | 8f3be339850ead96f9c6200db4e0db1f74e39d13 (diff) |
swrast: Only avoid empty _TexEnvPrograms
If the generated shader for _TexEnvProgram is empty, force the use of
the fixed-function code. Otherwise, go ahead and use the shader.
This works around a mysterious issue on i915 where fixed-function
software fallbacks are not working correctly.
This isn't really the fix we want, but it works around the issue.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45872
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45876
Diffstat (limited to 'src/gbm')
0 files changed, 0 insertions, 0 deletions