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authorBrian Paul <[email protected]>2011-10-04 18:26:39 -0600
committerBrian Paul <[email protected]>2011-10-05 21:06:47 -0600
commit5253cf98057dad54e25b4b8c36f8cf24f559314c (patch)
treee3eae8ee98685f9a1795e3d301680e96871d651a /src/gbm
parentc3ef232315a4e9c18b3d812dbb28ffac6830d6f8 (diff)
mesa: get rid of imageOffsets arrays in texstore code
These were used to find the start of a 3D image slice (or 2D array texture slice) given a base address. Instead, use a simple array of address of image slices instead. This is a step toward getting rid of the gl_texture_image::ImageOffsets field. Reviewed-by: Eric Anholt <[email protected]>
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