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author | Brian Paul <[email protected]> | 2011-10-19 09:29:38 -0600 |
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committer | Brian Paul <[email protected]> | 2011-10-19 09:32:30 -0600 |
commit | d3561bd0bc4a88ee0500460f8e0830a818e456a9 (patch) | |
tree | f4754b6ea3d64388a09a97f45669fd430c771d0b /src/gbm | |
parent | ab9136ef750a1209db26d6c9dffe299f4134682e (diff) |
swrast: fix float->uint conversion of gl_FragDepth
Using IROUND() to convert a float depth value to a 32-bit uint Z value.
didn't work (it returns a signed value). Just use a cast instead
Fixes piglit fbo-depth-array failure with swrast.
Note: this is a candidate for the 7.11 branch.
Diffstat (limited to 'src/gbm')
0 files changed, 0 insertions, 0 deletions