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author | Bas Nieuwenhuizen <[email protected]> | 2017-05-03 19:52:12 +0200 |
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committer | Dave Airlie <[email protected]> | 2017-05-04 10:38:14 +1000 |
commit | 33ad6226a056e727eb44aba3126ceed6e889dc7b (patch) | |
tree | 4076d018f4570885b9006157602119a0b3444950 /src/gbm | |
parent | 91ab1ccbfeec9ac0a068cadc858a9e1d61d10aee (diff) |
radv: Don't use FLAT_SHADE for constants.
Setting both offset to 0x20 and flat shade results in passthrough
mode instead of the constant.
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Fixes: f205e19e4f8 "radv/ac: eliminate unused vertex shader outputs. (v2)"
Diffstat (limited to 'src/gbm')
0 files changed, 0 insertions, 0 deletions