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authorDave Airlie <[email protected]>2017-04-18 15:31:55 +1000
committerDave Airlie <[email protected]>2017-04-19 10:02:47 +1000
commit3a7fd0c4db9b83cc487cd519e8b3b61eef6d9e1f (patch)
treefd009fbb407199931b1d1e4a634ffa94df4131c2 /src/gbm
parent90ed2872bc7f03a42cf1d418a0bd635a52d87026 (diff)
radv/meta: move depth decompress to using inline vertex data
This removes the vertex buffer, and just generates the values in the shader. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gbm')
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