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authorLucas Stach <[email protected]>2017-06-22 15:14:31 +0200
committerLucas Stach <[email protected]>2017-07-19 16:26:50 +0200
commit58c3ce071c28b2d132cb15e309b3168953d957bd (patch)
tree3e17f70ae68082b36a2b1703f4753a7ba9813bf6 /src/gbm
parentd06cfaf4fc21d45d09045af9ea2a248ef3968767 (diff)
etnaviv: implement resource creation with modifier
This allows to create buffers with a specific tiling layout, which is primarily used by GBM to allocate the EGL back buffers with the correct tiling/modifier for use with the scanout engines. Signed-off-by: Lucas Stach <[email protected]> Reviewed-by: Christian Gmeiner <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
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