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author | Lucas Stach <[email protected]> | 2017-06-22 15:14:31 +0200 |
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committer | Lucas Stach <[email protected]> | 2017-07-19 16:26:50 +0200 |
commit | 58c3ce071c28b2d132cb15e309b3168953d957bd (patch) | |
tree | 3e17f70ae68082b36a2b1703f4753a7ba9813bf6 /src/gbm | |
parent | d06cfaf4fc21d45d09045af9ea2a248ef3968767 (diff) |
etnaviv: implement resource creation with modifier
This allows to create buffers with a specific tiling layout, which is primarily
used by GBM to allocate the EGL back buffers with the correct tiling/modifier
for use with the scanout engines.
Signed-off-by: Lucas Stach <[email protected]>
Reviewed-by: Christian Gmeiner <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
Diffstat (limited to 'src/gbm')
0 files changed, 0 insertions, 0 deletions