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authorPatrick Rudolph <[email protected]>2015-05-12 07:27:37 +0200
committerAxel Davy <[email protected]>2015-08-21 22:21:45 +0200
commit886227d363b7e889e2a9162c27059e2a9fe79cb7 (patch)
treee3c955ea39f28f40fa725b7859ee10b6a6e3f88c /src/gbm
parent3c4864fa5539d6b34863c28f3650289fd2a4ce93 (diff)
st/nine: Align texture memory
Align texture memory on 32 byte boundry to allow SSE/AVX memcpy to work on locked rects. This fixes some crashes with games using SSE. Reviewed-by: David Heidelberg <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Patrick Rudolph <[email protected]>
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