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author | Dylan Baker <[email protected]> | 2018-04-18 13:20:28 -0700 |
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committer | Dylan Baker <[email protected]> | 2019-05-03 10:57:36 -0700 |
commit | f5eafc2dc6a68c9c2c2660dff528de1ecdedf4dc (patch) | |
tree | 8613f74cb6bfc3bb670017a4956b0c0194d6797a /src/gbm/meson.build | |
parent | ddc15fba2be29eb667bd89625d468455b63e0bcf (diff) |
meson: Make shader-cache a trillean instead of boolean
So that it can be implicitly disabled on windows, where it doesn't
compile.
v2: - Use an auto-option rather than automagic.
- fix shader_cache check (== -> !=)
v4: - Use new with_shader_cache instead of get_option('shader-cache')
elsewhere in the meson build
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/gbm/meson.build')
0 files changed, 0 insertions, 0 deletions