diff options
author | Samuel Pitoiset <[email protected]> | 2019-12-18 13:29:39 +0100 |
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committer | Samuel Pitoiset <[email protected]> | 2019-12-19 15:15:30 +0100 |
commit | f3cccd05d9f6e9d05c18d1a3a5f9eb863e4f264b (patch) | |
tree | aa6d2d40ae8c5e2056d90ea5adc19b3dccaf031f /src/gbm/main | |
parent | 8172b1fa03fe74165728bfb182c98a3e62193d2b (diff) |
radv/gfx10: fix the out-of-bounds check for vertex descriptors
When stride is 0, it should check against the offset not the index.
This fixes black character models with Beat Saber and missing snow
with Dragon Quest.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2233
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1975
Cc: <[email protected]>
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3147>
Diffstat (limited to 'src/gbm/main')
0 files changed, 0 insertions, 0 deletions