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authorFrancisco Jerez <[email protected]>2015-08-17 01:37:12 +0300
committerFrancisco Jerez <[email protected]>2015-08-20 12:28:48 +0300
commitd589df94013bd04b23ef88cdac6debe04e3075a1 (patch)
tree78c08fc895c4689111e9606f96c5beec4b513db0 /src/gbm/gbm-symbols-check
parent6da187f80560b44b59551757c1322e921d8ca025 (diff)
glsl: Accept supported image types in GLSL ES 3.1.
These are a subset of the image types supported by desktop GL, excluding 1D, 1D array, rectangle, buffer, cube array, 2D MS and 2D MS array texture targets. Reviewed-by: Tapani Pälli <[email protected]>
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