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author | Eric Anholt <[email protected]> | 2019-04-24 11:26:34 -0700 |
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committer | Eric Anholt <[email protected]> | 2019-04-26 12:42:30 -0700 |
commit | 42210a4351fbb53a44eb49f31a12e86d7a84ffa4 (patch) | |
tree | 3ea2dd104ad97fbd2c151553aaf00d9e311f516e /src/gbm/Android.mk | |
parent | 448fc3ea427ed0edebe2ab5f81c585a5273bafd3 (diff) |
v3d: Apply the GFXH-930 workaround to the case where the VS loads attrs.
We were emitting a dummy load for when the VS doesn't load any attributes,
but we also need to emit a dummy load for when the render VS loads
attributes but the binner VS doesn't. Fixes simulator assertion failures
and GPU hangs on KHR-GLES31.core.texture_gather.\*
Diffstat (limited to 'src/gbm/Android.mk')
0 files changed, 0 insertions, 0 deletions