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authorChristoph Bumiller <[email protected]>2011-10-13 21:27:09 +0200
committerChristoph Bumiller <[email protected]>2011-10-21 23:00:38 +0200
commit5b6f3a2e3c1d364d243f170b0c9628f746301dea (patch)
tree7daf47f67b54a9b92ea225ad4513b1cba872bc98 /src/gallium
parent845808f105f216861e725ce1bce67338357bba8d (diff)
d3d1x: use ZS formats for TYPELESS resources with DS binding
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
index 8f740ba5af9..dfa0d9e1804 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
@@ -744,6 +744,16 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
else
templat.last_level = MAX2(MAX2(util_logbase2(templat.width0), util_logbase2(templat.height0)), util_logbase2(templat.depth0));
templat.format = dxgi_to_pipe_format[format];
+ if(bind_flags & D3D11_BIND_DEPTH_STENCIL) {
+ // colour formats are not depth-renderable, but depth/stencil-formats may be colour-renderable
+ switch(format)
+ {
+ case DXGI_FORMAT_R32_TYPELESS: templat.format = PIPE_FORMAT_Z32_FLOAT; break;
+ case DXGI_FORMAT_R16_TYPELESS: templat.format = PIPE_FORMAT_Z16_UNORM; break;
+ default:
+ break;
+ }
+ }
templat.bind = d3d11_to_pipe_bind_flags(bind_flags);
if(c_p_u_access_flags & D3D11_CPU_ACCESS_READ)
templat.bind |= PIPE_BIND_TRANSFER_READ;