diff options
author | Marek Olšák <[email protected]> | 2013-04-10 21:42:51 +0200 |
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committer | Marek Olšák <[email protected]> | 2013-04-16 13:56:47 +0200 |
commit | 332af88c391924c70bbcbeb4c131caea796534f6 (patch) | |
tree | 3ea7ee2b728de8498de278cb5f1eb9f7a1543ebe /src/gallium | |
parent | 010811461982b6a32329e7666120be27f134a66c (diff) |
gallium/hud: increase vertex buffer size for background black rectangles
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/auxiliary/hud/hud_context.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c index 7919bdea529..5ba80a15ac3 100644 --- a/src/gallium/auxiliary/hud/hud_context.c +++ b/src/gallium/auxiliary/hud/hud_context.c @@ -463,7 +463,7 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex) cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf); /* prepare vertex buffers */ - hud_alloc_vertices(hud, &hud->bg, 4 * 64, 2 * sizeof(float)); + hud_alloc_vertices(hud, &hud->bg, 4 * 128, 2 * sizeof(float)); hud_alloc_vertices(hud, &hud->whitelines, 4 * 256, 2 * sizeof(float)); hud_alloc_vertices(hud, &hud->text, 4 * 512, 4 * sizeof(float)); |